The metal industry consists of two parts: the ores from which the metals are made, and the fuel which powers the making. Constructing stone furniture out of metal ores typically results in a roughly 25% loss in total value, compared to refining the ore. This does not apply to furniture that cannot be made of stone, such as bins and obviously you cannot make furniture from alloys in this way, since alloys only exist in the form of metal bars or forged items. You may save the cost of fuel, and the time spent hauling/smelting the ore.Your Mason may have higher skill than your rarely-used Blacksmith.This can be advantageous for several reasons: If you want to (temporarily) allow your dwarves to make ore stone furniture, for example if you have found considerable deposits of an ore, you can change permissions in the status menu. Where there is one ore, there is an entire vein or cluster - which is your cue to mine out the area to explore your new-found resource.īy default, ores are reserved for smelting that is, they are unavailable for use by masons, stone crafters and so on. Whenever you strike a new ore on a z-level, the game will announce its presence with the message "You have struck !", similar to what it does for more mundane stones and for gems. With luck, you might happen upon valuable ores while digging out your initial fortress, but generally finding your resources requires significant exploratory mining first, digging up a z-level to discover all of the goodies it contains. Within these rock layers, ores occur in veins - sinuous, single z-level groupings of the rock that weave through the stone layer in no discernible pattern (multi-layer veins are planned for future releases) - or in clusters, smaller and more circular groupings of typically rare ores (like platinum). The type of surrounding rock is a clue as to the types of ores it contains. Shallow metals are desirable not only because they are easy to find/access, but because iron ores are almost always found in shallow sedimentary layers.ĭifferent ores tend to occur in different stone layers and among different rocks for instance, two of the ores of iron only occur in the sedimentary layer, while the third occurs both there and in the igneous extrusive layer. If you have neither shallow nor deep metals, surviving in the region will be very fun. The exact position of your ores can be influenced by local factors for instance, if you have embarked on a mountain adjacent to a flat plain, you can expect all of the ores to be located within the mountainside, and concentrate your search there. Different biomes can contain different resources as such, you should scroll through the region with the F keys to see all of the available resources by biome. The site finder lists two different types of ore occurrence in a region: shallow metal(s), which indicates high z-level ore(s) in the biome, and deep metal(s), which indicates low z-level ore(s) in the biome. Although metal bars can be imported via caravans, these come in very limited amounts you will have to rely on native ores if you wish to build a sizable metal industry. Ores are naturally occurring stones that leave behind valuable material after being mined, and are your primary source of metal.
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